![]() If it uses shades (colors mixed with black), most of the colors from the layer below are obscured.Įnhances contrast between the colors of the blended layer and base layer. NOTE: If the top selected layer uses tints (colors mixed with white), more of the colors from the layer will show through. Each pixel on the blended layer is darkened by a value equal to or greater than the value of pixels on the base layer occupying the same location in the layer stack. Uses the inverted alpha channel of the blended layer (where there are painted pixels) as a mask.Ĭompares the pixels between the blended layer and the base layer, and displays the darker of the two.Ī similar effect to combining one or more photographic transparencies together and looking through them. An empty layer with this blend mode will mask the entire canvas Any colors on the layer do not contribute to the masking. Uses the alpha channel of the blended layer (where there are no painted pixels) as a mask. Pass Through is a blend mode available to Groups, that make the blend modes of the layers within the group carry through to layers outside of the group. Removes any color correction applied to the blended layer. Each example will show a result of a particular blend on this combination of layers. The layer below is the base layer, in this case the illustrated layer. Change the order and experiment with the settings to achieve the result you want.įor the below examples of blend modes, the blended layer is the transparent to orange gradient layer, which is one level above. When layers are combined, the results can vary. ![]() Apply them and experiment without the fear of permanently altering your composition. NOTE: Blend Modes are located in slightly different places, depending on the version you're using.Ĭreate complex multi-layered textures. For layer blending, use blend modes to determine how layers are combined.
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